Special Issue Call for Papers
XR (VR, AR, MR) and Immersive Learning Environments
Manuscript submissions are being solicited for a special issue of the Springer journal Virtual Reality (Impact Factor: 1.375) on XR (VR, AR, MR) and Immersive Learning Environments, to be published in late 2019. This special issue is being created in conjunction with a special track of the same name at the IEEE TALE 2018 Conference, which will be held in Wollongong, Australia from 4 to 7 December 2018.
The Call for Papers for the special issue is available at https://bit.ly/2vdyKEL
. The deadline for the submission of full manuscripts is 14 December 2018
Though not mandatory, prospective authors for the special issue may wish to submit shorter, preliminary versions of their papers for presentation at TALE 2018, with a view to further developing and expanding those papers for consideration for the special issue. For those interested in this option, the Call for Papers for the TALE 2018 special track, including applicable guidelines and dates, can be found at https://www.tale2018.org/xr
Inquiries about the special issue should be directed to the lead guest editor, Dr. Dennis Beck, at [log in to unmask]
, while inquiries for the TALE 2018 Special Track may be sent to [log in to unmask]
. In both cases, please note that manuscripts cannot be accepted via email. (See the respective Calls for Papers for submission instructions.)
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